June 2022

Technical Games Production

For semester 2 of my Technical Games Production module, we were required to work in a group to produce a game. Three weeks of this was completed at the beginning of Semester 2 in January 2022 and the other three weeks were completed at the end of Semester 2 in May 2022.

My group for technical games production created a Zombie survival shooter in which the player moves around the map, searching for enemies to kill. There are a number of different enemies to kill and a number of different weapons to collect and use (with different ammo systems for each). Once every enemy has been killed the player will move onto the next level. You can find the github repository for this here